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- on mouseUp
- set the movieTime of sprite 48 to 0
- set the movieRate of sprite 48 to 0
- set the visible of sprite 48 to 0
- updateStage()
- set the visible of sprite 19 to 0
- repeat with x = 13 to 18
- set the visible of sprite x to 1
- end repeat
- repeat with x = 3 to 8
- puppetSprite(x, 1)
- set the visible of sprite x to 1
- puppetSprite(x, 0)
- end repeat
- puppetSprite(20, 1)
- set the visible of sprite 20 to 1
- puppetSprite(20, 0)
- puppetSound("OPEN.AIF")
- puppetSprite(1, 0)
- go("No")
- unLoadCast()
- updateStage()
- end
-